Starting Ability: Invocations – Powerful magical effects that chanters can create after they have spoken a required number of phrases through their chants.Ī recent discovery in the Eastern Reach, ciphers were once called “Brishalgwin” (“mind hunters”) by the Glanfathans. Phrases produce passive effects and help build a chanter’s power until they can use an invocation. Starting Ability: Phrases/Chants – All chanters can continuously speak chants made up of magical phrases. Many historians consider chanters to be the most ancient workers of magic, their hallowed phrases stirring the collective memory of wayward souls around them, compelling them to generate magical effects in a kind of “re-enactment.” In some societies, chanters form organised groups of storytellers and researchers, but in most parts of the world they are just a time-honoured part of local folk traditions. In every culture across Eora, there are chanters. Starting Ability: Carnage – When barbarians hit with melee attacks, they automatically make reduced-damage attacks at all other enemies within a short distance of the target. Barbarians have a special, almost religious role in some cultures, but in many places, the undisciplined, fearless style of the barbarian is simply how warriors conduct themselves. Though city-dwelling people often use the term “barbarian” with a dose of disrespect, these rural warriors are respected by their communities for their ferocity and fearsome presence on the battlefield. *Affiliate links: We receive a small commission with a purchase, there are no additional costs for you if you order via our link. This gives you a 2nd chance per run if you should die. Works really well too, especially if you're good at killing opponents, the better it gets.Ī good ring to start with is the Seal of Rebirth. The Wind Crown, which you unlock with the following quest With this you automatically get more damage bonus, the more enemies are around you.Ĭan be made even more effective with a higher pickup radius. In combination with the Collar of Confidence. Items that work very well on the Archer are the Longfinger Gloves Which gives you better enemy control in addition to your main attack. Other good abilities for the Archer are Phantom Needle, 5–6 times per second! And each execution causes 3-4 lightning strikes. With this you quickly ensure that the Lightning Strike is carried out extremely often, i.e. You should always focus the traits for the Lightning Strike on Attack Speed and Additional Strikes, Damage and Crit Damage secondary. This does a lot of damage on impact and ensures that the opponent gets a debuff that deals damage again and again. Probably the best ability at the moment is Lightning Strike. These give you absolutely nothing for your main attack and this will be your biggest source of damage. You should also always take Multihit with you as soon as you have it to choose from. Special traits that are for your character should always be prioritized, as they will increase your damage immensely. This will ensure that your attacks penetrate multiple opponents, which will effectively increase your damage and also make it much easier for you to eliminate opponents. What also increases your damage extremely is Piercing Wind. The most important traits to get the most out of the Archer's piercing and projectiles are Attack Speed, Advertisment: Buy Gamingmouse on Amazon* Traits Take advantage of this and always try to shoot into as large a mass of enemies as possible.Įven if you are surrounded by enemies, you can clear your way at a greater distance. The Archer has a very long range with its attack, making it very strong against opponents at a distance. Of course, these basic values can vary from time to time due to patches and are reinforced by "blessings", i.e. His other stats are 5.0m Movement Speed, 100% XP Gain and 3.0m Pickup Range. His offensive stats are 50 Damage, 6.0m Range, 0.1m Area/Size, 1.1 Attack Speed, 15% Crit. Its defensive stats are 350 max HP, 0.1 HP regen, and 5 Defense. The Archer character is a long-distance fighter who can hit opponents at long range with his attack.
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